0x72 dungeon animations
A downloadable asset pack
there are some new animations for some 0x72's tileset characters and weapons.
My reason:
as i'm using some of character sprites from 0x72's tileset, i get used to them so I tried to expand some of animations.
Currently here:
Chort (demon): default Idle, Run + new Die, Attack, Hit, Spawn;
Imp: default Idle, Run + new Die, Attack, Hit (1st of die, gonna remake it later);
Skeleton: default Idle, Run + new Die, Hit, Spawn;
Necromancer, Orc : default Idle, Run + new Hit, Die;
ElfHero: default Idle, Run, jump(?) + new Spawn (drop from above), Hit, Die;
Iron Sword: default Idle, SwingUp, SwingDown, Stab + new Create(spawn/conjure), IdleRotating (for on ground item variant), Destroy, In the ground + pop out from the ground, multiple stabs.
Bow: + new Create, Attack, IdleRotate;
Chest (empty): + new Create, Open, Hit, Destroy;
Firewood: + new NoFire, Smoke;
Spikes w/o floor tile (didnt check how it fits yet)
Furute fate:
unknown, but atm i'm planning for some more enemies to animate (some bosses and decorations maybe), maybe a bow/shield and expanding hero's animations for dash, revive/respawn/awake, fly.
Please, give me feedback to improve/fix staff (and my english :P )
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